every other engine i've worked with has structured logging. fivem just has print() and citizen.trace().
we shouldn't all be reinventing logging libraries in 2026.
end of rant.
every other engine i've worked with has structured logging. fivem just has print() and citizen.trace().
we shouldn't all be reinventing logging libraries in 2026.
end of rant.
just use one of the 50 community loggers and move on lol
fair, but in their defense it's been "in the works" for years and the lua side is decoupled enough that it's genuinely hard to do well