Tiny helper: throttle any net event in 6 lines
Pasted into every project I touch: lua local lastFire = {} function isThrottledsrc, event, intervalMs local key = src .. ':' .. event local now = GetGameTimer if lastFirekey and now - las
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Pasted into every project I touch: lua local lastFire = {} function isThrottledsrc, event, intervalMs local key = src .. ':' .. event local now = GetGameTimer if lastFirekey and now - las
Petit débat que j'aimerais ouvrir. J'ai un script de banque où le client trigger bank:deposit avec un montant en argument. Évidemment je valide côté serveur que le joueur a l'argent, mais récemment j
Petit script que j'utilise quand un resource me semble louche souvent les "free leaks" qu'on me partage. lua -- Drop this into your suspect resource as fxmanifest.lua client_script local _trigger = T
I keep seeing posts that recommend client-side checks for anything sensitive. This is a quick demo of why that's dangerous, with a concrete example anyone can reproduce in 5 minutes. The setup Imag